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Game Settings

KeyTypeDefaultRequiredExamplesNotes
mapsstring[]true["metin2_map_a1","metin2_map_b1","metin2_map_c1"]Maps this core is handling

Auth

Section: Auth

KeyTypeDefaultRequiredExamplesNotes
BaseUrlstringhttp://localhost:5000falsehttp://localhost:5000Http endpoint base for communicating with the auth server

Game

Section: Game

KeyTypeDefaultRequiredExamplesNotes
Game:InGameShopstringhttps://example.com/falsehttps://example.com/URL that will be opened when the client clicks on the item shop

Commands

Section: Game:Commands

KeyTypeDefaultRequiredExamplesNotes
StrictModeboolfalsefalsetrueWill throw exceptions (and maybe disconnect the player) when commands fail. Used for testing. Otherwise sends chat messages in response

Skills

Section: Game:Skills

KeyTypeDefaultRequiredExamplesNotes
GenericSkillBookIduint50300false50300Skill book id that is used when creating a specific skill book for a skill
SkillBookStartIduint50400false50400Identifier for iterating over skill book ids
SkillBookNeededExperienceint50400false50400Consumed player experience when using a skill book
SkillBookDelayMinint64800false64800Minimum delay to wait after using a skill book
SkillBookDelayMaxint108000false108000Maximum delay to wait after using a skill book
SoulStoneIdint50513false50513Identifier for the soul stone item