Game Settings
Key | Type | Default | Required | Examples | Notes |
---|---|---|---|---|---|
maps | string[] | true | ["metin2_map_a1","metin2_map_b1","metin2_map_c1"] | Maps this core is handling |
Auth
Section: Auth
Key | Type | Default | Required | Examples | Notes |
---|---|---|---|---|---|
BaseUrl | string | http://localhost:5000 | false | http://localhost:5000 | Http endpoint base for communicating with the auth server |
Game
Section: Game
Key | Type | Default | Required | Examples | Notes |
---|---|---|---|---|---|
Game:InGameShop | string | https://example.com/ | false | https://example.com/ | URL that will be opened when the client clicks on the item shop |
Commands
Section: Game:Commands
Key | Type | Default | Required | Examples | Notes |
---|---|---|---|---|---|
StrictMode | bool | false | false | true | Will throw exceptions (and maybe disconnect the player) when commands fail. Used for testing. Otherwise sends chat messages in response |
Skills
Section: Game:Skills
Key | Type | Default | Required | Examples | Notes |
---|---|---|---|---|---|
GenericSkillBookId | uint | 50300 | false | 50300 | Skill book id that is used when creating a specific skill book for a skill |
SkillBookStartId | uint | 50400 | false | 50400 | Identifier for iterating over skill book ids |
SkillBookNeededExperience | int | 50400 | false | 50400 | Consumed player experience when using a skill book |
SkillBookDelayMin | int | 64800 | false | 64800 | Minimum delay to wait after using a skill book |
SkillBookDelayMax | int | 108000 | false | 108000 | Maximum delay to wait after using a skill book |
SoulStoneId | int | 50513 | false | 50513 | Identifier for the soul stone item |